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Escape The Hotel Obby! (NEW)

Escape The Hotel Obby! (NEW)

A Roblox experience owned by DenisKuyucu Group!.

ObbyENescape roomhotelcartoon

Escape The Hotel Obby! (NEW) is an obby experience created on 2019-04-08. The game has recorded 644,547 lifetime visits and 1,019 favorites. Currently, zero users are playing. The title holds a 40 percent like percentage. The description references a YouTube channel and a promotional code.

Description (written by the developer; not a statement by this register)

SUBSCRIBE to: https://www.youtube.com/channel/UCzlRBaRyjMROcGiCkyFPcyw For More Obbys! 🎮 Oh No! We are locked in a crazy hotel by the insane owner of the hotel! Let’s escape!! 😄 Join My Group For More Awesome Obbys! 🔥 Make sure to thumbs up the game and leave a favorite and a follow! ❤️ 🎉 Use Code “100Likes” For a Suprise!! Good Luck On Your Adventure! 🎮 Tags: (Ignore) Obby Cartoony Fun Adventure Escape Motel Manager Get Eaten Evil Obby

Last updated by the developer 27 Dec 2021, 18:36 UTC.

0
playing (measured 11 Aug 2026, 06:21 UTC)
644,547
lifetime visits
40%
liked (129 👍 / 193 👎)
1,018
favourites (1.6 per 1k visits)
8 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Grapple Hook!
30 R$
Rainbow Magic Carpet!
25 R$
Gravity Coil!
20 R$
Speed Coil!
20 R$
BoomBox!
15 R$
Teddy Bear!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winner Badge · other2,894 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.