🚀Space Experiment
A Roblox experience owned by Sharkbyte Studios.
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🚀Space Experiment is a survival experience created on 2019-04-09. It has accumulated 7,999,088 lifetime visits and 63,351 favorites. The game holds an 84% like percentage. Currently, zero players are active in the experience.
Description (written by the developer; not a statement by this register)
🚀 Welcome to Space Experiment! A sequel to Lab Experiment with more features than ever before! Battle with the game itself on a plate with 30 players and try to be the last one to survive. Can you survive what the game is in control of? ⚠️WARNING⚠️ Exploiting will result in a permanent ban from all games by Sharkbyte Studios. 🐛 Send any bugs to : @TigerCaptain_ 👍 Don't forget to help support the game by hitting the like and favorite button ⭐
Last updated by the developer 21 Jun 2026, 21:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:52 | 84 | no change |
| 23 Aug 2026, 21:51 | 84 | no change |
| 13 Aug 2026, 21:50 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.