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🌓Lumber Simulator🌓

🌓Lumber Simulator🌓

A Roblox experience owned by Parwaz Studios.

TycoonENtycoonidlesimulator

Description (written by the developer; not a statement by this register)

šŸ”„LIMITED TIME 35% OFF EVERY GAMEPASS SALE!!!šŸ”„ 🌓Welcome to Lumber Simulator!🌓 Cut trees to harvest logs. Earn money and unlock upgrades. Collect new workers and explore mysterious worlds ... Happy lumbering! Be sure to LIKE and SHARE this game!!!! šŸ‘šŸ‘šŸ‘ āœ…If you don't have any gamepasses you have purchased, then rejoin your serverāœ… ā¤This game is inspired by Defaultio's "Lumber Tycoon" and various simulators across Robloxā¤ šŸ”„Brought to you by Parwaz StudiosšŸ”„ Thumbnail & Designer - NotZlolkill Music - NoCopyrightSounds Please do report any bugs/glitches to our server!

Last updated by the developer 3 May 2023, 14:21 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
391,315
lifetime visits
66%
liked (1,415 šŸ‘ / 713 šŸ‘Ž)
5,936
favourites (15.2 per 1k visits)
9 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(šŸ”„SALEšŸ”„) Gold Axe
1,950 R$
(šŸ”„SALEšŸ”„) Multiple Workers
975 R$
(šŸ”„SALEšŸ”„) Infinite Storage
650 R$
(šŸ”„SALEšŸ”„) VIP
488 R$
(šŸ”„SALEšŸ”„) Self Worker
325 R$
(šŸ”„SALEšŸ”„) Teleport
195 R$
(šŸ”„SALEšŸ”„) Boompack
130 R$
(šŸ”„SALEšŸ”„) Easy Egg Hatching
98 R$
(šŸ”„SALEšŸ”„) Double Speed
33 R$
(šŸ”„SALEšŸ”„) Flashlight
13 R$
(šŸ”„SALEšŸ”„) Emotes
10 R$
(šŸ”„SALEšŸ”„) Unlock Segway Early
—

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet The Owner Ā· other3,039 Ā· 0.00% win
Leaderboard Ā· other1,881 Ā· 0.00% win
Rebirth Ā· progression872 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

666766.514 August 2026 — 67 % liked24 August 2026 — 66 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:1666-1
14 Aug 2026, 23:0367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.