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SCP: Site-76: Prison Anomalies

A Roblox experience owned by Yellow Gearworks.

RoleplayENSCP FoundationRoleplaySandbox

SCP: Site-76: Prison Anomalies is a roleplay experience created on 2019-04-10. The game has accumulated 19,661,611 lifetime visits and 196,778 favorites. Currently, zero users are playing. The title holds an 83% like percentage. It functions as a sandbox environment inspired by SCP themes.

Description (written by the developer; not a statement by this register)

👁️ Welcome to Site-76, a SCP inspired secret prison compound responsible for containing both inmates and SCPs! Understaffed and wild, breakouts are a regular occurrence. 👮 Play as a Foundation member laboring to keep the facility functional and arrest delinquents, a prisoner seeking to escape, or contain SCPs in this chaotic sandbox brawl! 💣Start riots, disguise as other players, release (or play as!) SCPs to cause mayhem, take up contracts to assassinate players, begin heists to steal strange objects for a mysterious organization and destroy foundation machinery to impede their jobs! ☢️Remember, if the situation gets out of control, then the facility itself may be sacrificed in an explosion of nuclear proportions! Type /name for custom names to help with roleplay immersion 4 Foundation Staff are needed for stats to save in VIP servers. Creative Commons Attributions: https://devforum.roblox.com/t/455593

Last updated by the developer 21 Jul 2026, 11:33 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
19,661,611
lifetime visits
83%
liked (69,961 👍 / 14,319 👎)
196,694
favourites (10.0 per 1k visits)
10 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Overseer Unlock
2,500 R$
Chaos Insurgency Perma-Unlock
1,000 R$
VIP
650 R$
Omnipass Unlock
550 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Deep Pockets · other956,698 · 20.0% win
Speed Demon · other740,802 · 33.3% win
Nice Neck · other640,796 · 20.0% win
Fly Zapper · other564,852 · 26.7% win
The Great Escape · progression556,051 · 33.3% win
Breaker of Cuffs · progression456,401 · 0.00% win
Cured · other444,999 · 26.7% win
Comedy Gold · other396,264 · 6.7% win
Survivor · other388,181 · 13.3% win
Back to the Drawing Board · other375,551 · 0.00% win
No Prison Can Hold Me! · other332,069 · 26.7% win
Jailbreaker · other304,791 · 20.0% win
Five Dimensional Chess · other266,124 · 6.7% win
Anything for the Sugar Rush · other225,923 · 0.00% win
Exotic Dealings · other215,841 · 26.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0483no change
23 Aug 2026, 16:4983no change
13 Aug 2026, 16:4583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.