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πŸ˜‹ Food Simulator

πŸ˜‹ Food Simulator

A Roblox experience owned by Nexus Holdings..

SimulatorENfoodsimulatorprogression

πŸ˜‹ Food Simulator is a simulator experience created on 2019-04-12. The title has accumulated 1,037,748 lifetime visits and 12,537 favorites. Currently, zero users are playing. The game holds an 83% like percentage. The description outlines building reputation as a food eater and making a name on the streets.

Description (written by the developer; not a statement by this register)

🍎 Build your reputation as a food eater from the ground up. πŸ’ Make a name for yourself on the streets. πŸ‰ How much can you stomach? Hey y'all, I hope you enjoy my game! This is my second release and I really appreciate all support. Likes, favorites, and in-game purchases go a long way towards supporting myself through school. Thank you! 🧑

Last updated by the developer 9 Jun 2019, 21:45 UTC.

0
playing (measured 10 Aug 2026, 22:02 UTC)
1,037,748
lifetime visits
83%
liked (4,530 πŸ‘ / 959 πŸ‘Ž)
12,538
favourites (12.1 per 1k visits)
12 April 2019
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin Commands
1,999 R$
VIP
777 R$
Reduced Prices
499 R$
2x Money
399 R$
2x Eating Speed
299 R$
2x Walkspeed
199 R$
Rainbow Trail
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8314 August 2026 β€” 83 % liked24 August 2026 β€” 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:1883no change
14 Aug 2026, 15:1783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.