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💸Business Simulator💸

💸Business Simulator💸

A Roblox experience owned by Spoink!.

SimulatorENtycoonmanagementidle

💸Business Simulator💸 is a simulator experience created on 2019-04-17. It has recorded 624,352 lifetime visits and 6,865 favorites. The title holds a 67% like percentage. Currently, zero users are playing the game. The description outlines mechanics for buying businesses, purchasing upgrades, hiring managers, and gaining money while offline. It also mentions investment options and highscores.

Description (written by the developer; not a statement by this register)

Welcome to Business Simulator, where you can start a company, grow it over time, and become super rich! CHECK OUT BUSINESS SIMULATOR 2: https://www.roblox.com/games/5302830684/Business-Simulator-2-BETA 💰Buy New Businesses To Make More Money 🔃Purchase Upgrades On Your Businesses 👨‍💼Get Managers To Run Your Businesses ⏰Gain Money While Not Playing The Game 📈Invest To Start Over With Permanent Boosts 💎Buy Gamepasses & Boosts To Progress Faster 📊Reach The Top Of The Business Highscores 📆Further Progression Will Be Added Over Time Like the game? Hit the thumbs up!👍 Also favorite the game!⭐️ Follow @SpoinkRoblox & @TheLegendAlden on Twitter!

Last updated by the developer 1 Oct 2020, 21:22 UTC.

0
playing (measured 11 Aug 2026, 06:31 UTC)
624,352
lifetime visits
67%
liked (2,244 👍 / 1,118 👎)
6,864
favourites (11.0 per 1k visits)
17 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Offline Profit
800 R$
x12 Profit
640 R$
x3 Profit
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:2367no change
14 Aug 2026, 19:1967first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.