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[SCP] Site 98

[SCP] Site 98

A Roblox experience owned by [SCPF] Special Containment Procedures Foundation'.

HorrorENhorrorSCP Foundationsimulation

Description (written by the developer; not a statement by this register)

SITE 98 [ SECURE, CONTAIN, PROTECT. ] ━━━━━━━━━━━━━━━━━━ [WARNING: IT IS RECOMMENDED TO TURN DOWN YOUR GRAPHICS IF YOU HAVE PERFORMANCE ISSUES] Running along the walls of the Flathead Valley, deep in Northern Montana, hidden by glacier and erosion of peaked mountains, lay Site - 98. Commissioned in the late 1980s, Site - 98 lays claim as one of the most remote facilities the Foundation has to offer. Adorned with several structures accessible by road, Site - 98 is one of the more exposed facilities one can work at. Because of this, Site - 98 continually maintains the impression of a Forest Service that is dedicated to finding solutions to preserve the surrounding ice glaciers. Click either social icon to learn about the Foundation and its opportunities.

Last updated by the developer 1 Aug 2026, 16:29 UTC.

0
playing (measured 10 Aug 2026, 16:18 UTC)
171,505
lifetime visits
63%
liked (467 👍 / 275 👎)
1,614
favourites (9.4 per 1k visits)
20 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Scrap
800 R$
C4
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the Team · other2,475 · 0.00% win
Beta Tester · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.