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Classic Savory Restaurant

Classic Savory Restaurant

A Roblox experience owned by Classic Savory.

RoleplayENrestaurant simulationjob applicationsocial hangout

Description (written by the developer; not a statement by this register)

Hello and welcome to Classic Savory! Every Bite Comes With A Savory Taste! 😄Dine in and be served with our lovely Waiter/Waitress! Have a very delicious meal and hangout with your friends! Don't forget to join our group so you can apply and get a job! 😄 Group Link: https://www.roblox.com/groups/4877131/Classic-Savory Application Center: https://www.roblox.com/games/3230161415/Classic-Savory-Application-Center Enjoy! 😄 Tags: bakery frappe cafe restaurant simulator hilton hotels soro's baking job daycare work jailbreak bakiez chef fume salon fume sizzleburger koala cafe work pizza place nova restaurant donuts updates RPG cafe

Last updated by the developer 24 Jul 2023, 09:21 UTC.

0
playing (measured 13 Aug 2026, 12:47 UTC)
2,747
lifetime visits
54%
liked (7 👍 / 6 👎)
10
favourites (3.6 per 1k visits)
23 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Manager
3,700 R$
Stataue Of Your Self
2,000 R$
Private Dining Pass
35 R$
Balcony Gamepass
35 R$
Beach Lounge Pass
30 R$
Red Balloon
30 R$
VIP Lounge
25 R$
Party Room Gamepass
25 R$
Emote Pack
20 R$
Huge Donation!
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

try · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.