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HD Admin House

HD Admin House

A Roblox experience owned by HD Dev.

RoleplayENadmin commandsroleplaypuzzle platformer

HD Admin House is a roleplay experience created on April 24, 2019. The game has accumulated 9,171,078 lifetime visits and 23,524 favorites. Currently, zero users are playing. The title holds a 47 percent like percentage. Players access admin commands by reaching the house structure.

Description (written by the developer; not a statement by this register)

Hop and fight your way to the house to unlock admin commands! Use it for good or evil, the choice is yours... NOTE: This does not mean to break servers. Type ;cmds to view the commands. Credit: @ericplane - Scripting and Bug Fixes @Pixelated_Quota - Thumbnails & Icons @TrustMeImRuski - House Building @NaperinRBX - Admin Pad Design

Last updated by the developer 16 Jul 2025, 15:51 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
9,171,078
lifetime visits
47%
liked (6,262 👍 / 6,963 👎)
23,523
favourites (2.6 per 1k visits)
24 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Head Admin
11,999 R$
Perm Admin
599 R$
Incognito
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reach 1k Score · progression2,431 · 0.00% win
Reach 10k Score · progression24 · 0.00% win
Top 10 · other19 · 0.00% win
#1 · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4713 August 2026 — 47 % liked23 August 2026 — 47 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:5247no change
13 Aug 2026, 20:5147first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.