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Supervillain Simulator 💥

Supervillain Simulator 💥

A Roblox experience owned by Bellumpius.

SimulatorENsuperhero/supervillainpower fantasyworld destruction

Supervillain Simulator 💥 is a simulator experience created on 2019-04-24. It has recorded 2,561,122 lifetime visits and 33,534 favorites. The game holds an 83% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Destroy worlds💣, obtain powers⚡, conquer cities🌇, and become the ultimate supervillain! 👍 Make sure to thumbs up the game if you like it! 👍 Join the group for potential free things in the future 😉 https://www.roblox.com/groups/4623412/Bellumpius

Last updated by the developer 6 Mar 2020, 03:48 UTC.

0
playing (measured 10 Aug 2026, 15:49 UTC)
2,561,122
lifetime visits
83%
liked (7,018 👍 / 1,422 👎)
33,532
favourites (13.1 per 1k visits)
24 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Snap
4,499 R$
Infinite Backpack
799 R$
4 Powers Equipped
699 R$
Double Coins
499 R$
Double XP
399 R$
VIP
299 R$
Sprint
99 R$
All-Access Cannon
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome1,023,184 · 100.0% win
Rogue · other463,188 · 0.00% win
Criminal · other259,133 · 0.00% win
Outlaw · other97,937 · 0.00% win
Evildoer · other52,440 · 0.00% win
Wicked · other10,681 · 0.00% win
Villain · other5,521 · 0.00% win
Nefarious · other1,211 · 0.00% win
Destructive · other285 · 0.00% win
Supervillain · other37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.