Pears to Pairs Card Game
A Roblox experience owned by Pears to Pairs Development.
Social & hangoutENcard gamesocial deductionparty game
Pears to Pairs Card Game is a social-hangout experience created on 2019-04-28. The title currently has 4 players online. It has accumulated 32,242,774 lifetime visits, 147,597 favorites, and holds an 82% like percentage. The game involves selecting cards to match a judge's adjective.
Description (written by the developer; not a statement by this register)
Welcome to Pears to Pairs, a simple, fun, and hilarious tabletop card game! 🍐 The rules for the game are simple. Each player is given a random set of cards that are objects/phrases. At the start of each round, a judge is selected along with a random card, an adjective. Your goal? Select a card that you think the judge will pair with their card to win! 🏆 With 1500+ different game cards and various game modes, you are sure to come up with crazy card combinations and have endless hours of fun! At least 3 players in a server are needed to play. 🎮 With full device cross compatibility, you can play the game on the go on your phone or tablet. Your cards and win stats also save between all devices and servers. Private servers are free to rent to play specifically with your friends! 📱
Last updated by the developer 2 May 2026, 02:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:49 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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