Vintesque Homestore
A Roblox experience owned by vintesque.
RoleplayENclothing storeavatar customizationItalian aesthetic
Vintesque Homestore is a roleplay experience created on 2019-04-29. The game has recorded 2,817,990 lifetime visits and 71,033 favorites. Currently, zero users are playing. The experience holds a 75% like percentage. It functions as a clothing and UGC store inspired by Italian aesthetics, allowing players to purchase and equip avatar items.
Description (written by the developer; not a statement by this register)
Ciao, welcome to Vintesque Italia! Based in Tuscany, Italy, Vintesque is a clothing & UGC store that is inspired by the low-slung hills, flora, and compact housing of the Italian province. We hope you enjoy your shopping experience as much as we enjoyed creating this game. ✨ All purchases made in-game will be available in your Roblox inventory to equip to your avatar. 🪴 Shop for clothes with friends and meet new people! 🪡 We offer a variety of styles such as: ╰ vintage, y2k, chic, streetwear, and both womens and menswear. 🛍️ To buy or try-on an outfit in game, simply click on the mannequins. 🦋 Did you know? Different outfits will be on display if you set up a FREE VIP server! 🏷️ Tags: Outfit idea game, Avatar shop, Roblox matching outfits, Girl matching outfits, Homestore, Clothing shop, Catalog, Catalog Editor, Matching Fits, Outfits, Outfits Ideas, Homestore Try On, Hair, Outfits Shop, Mall, Avatars, Aesthetic, Matching, Cute, Y2K, Mecha, C
Last updated by the developer 18 Apr 2025, 16:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.