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INFINITY GAUNTLET

INFINITY GAUNTLET

A Roblox experience owned by THE GAUNTLET COMMUNITY.

SimulatorENMarvelThanosCombat Simulator

INFINITY GAUNTLET is a simulator experience created on 2019-05-09. It currently has 22 players and 5,216,396 lifetime visits. The game holds 19,525 favorites and a 43% like percentage. The description highlights a spring content update featuring new items, events, and a boss. Controls and snap phrases are listed within the provided metadata.

Description (written by the developer; not a statement by this register)

THE SPRING CONTENT UPDATE IS HERE! 4 new offhands 6 new accessories 5 new Half-Hourly Events 1 new Boss 2 new Secret Events CONTROLS Left-Mouse Button: Click Combo E: Block Z: Super Punch X: Wind-Up Punch C: Uppercut V: Epicenter 1-6 Press: Ability 1-6 Press & Hold: Ultimate Control: Sprint Q: Roll T: Taunt SNAP phrases i am inevitable im sorry little one you shouldve gone for the head fine ill do it myself i hope they remember you perfectly balanced as all things should be COMMANDS t@cutscene t@solo MARVEL, SUPERHEROES, THANOS SIMULATOR, INFINITY GAUNTLET SIMULATOR

Last updated by the developer 11 Aug 2026, 05:38 UTC.

22
playing (measured 11 Aug 2026, 08:00 UTC)
5,216,396
lifetime visits
43%
liked (4,800 👍 / 6,242 👎)
19,648
favourites (3.8 per 1k visits)
9 May 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:008first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PORTAL OF I
9,000 R$
URN
3,000 R$
CITADEL
1,500 R$
ALIOTH STIGMATA
1,500 R$
DOUBLE LOOT
900 R$
GAMBLER
900 R$
IMPROVED ODDS
900 R$
XENOVIA PEERAGE
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

POWER STONE · collection590,030 · 92.2% win
REALITY STONE · collection425,829 · 57.7% win
SPACE STONE · collection376,408 · 56.2% win
SOUL STONE · collection348,696 · 34.5% win
TIME STONE · collection192,277 · 26.1% win
MIND STONE · other177,997 · 23.1% win
SPARED · other54,226 · 1.8% win
SNAPPED · other51,212 · 1.6% win
DECIMATION · other7,613 · 0.30% win
SELF · other87 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4314 August 2026 — 43 % liked24 August 2026 — 43 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:1743no change
14 Aug 2026, 01:1643first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

infinity-gauntlet.fandom.com5 active editors · 3,610 edits
115 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.