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Brandy Melville Homestore

Brandy Melville Homestore

A Roblox experience owned by ♕ Brandy Melville ♡.

RoleplayENroleplayshoppingbrand_ip

Brandy Melville Homestore is a roleplay experience created on 2015-09-13. The game has recorded 896,103 lifetime visits and 3,281 favorites. Currently, zero players are active. The title holds a 34% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

hi guys welcome to the brandy melville homestore! hope you enjoy if you'd like to help us out just go to the gamepass section and purchase the donate game pass! we hope to have more updates in the future, thank you!

Last updated by the developer 14 Feb 2024, 01:21 UTC.

0
playing (measured 11 Aug 2026, 04:34 UTC)
896,103
lifetime visits
34%
liked (355 👍 / 679 👎)
3,281
favourites (3.7 per 1k visits)
13 September 2015
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donate<3
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

♡ thanks for shopping at "Brandy Melville" ♡ · other627,406 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3414 August 2026 — 34 % liked24 August 2026 — 34 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–35 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:3234no change
14 Aug 2026, 16:3034first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.