Vikings [Testing-Phase]
A Roblox experience owned by Universe Studios TM.
SimulatorENmedievalopen worldstrategy
Description (written by the developer; not a statement by this register)
- This game requires a strong computer. Game is NOT playable YET. Check the Alpha release date lower down in the description, that's when you can expect this game to be playable. The game will turn into something like the game Conquerors Blade (A steam game) Multiplayer, Open World, Survival, Medieval, Raiding, Strategy, Clain based & Material gathering. By favoriting the game and giving it a thumbs up, but also joining our Roblox group, you support our development, big thank you if you are one of those, but you could also buy our Groups shirt! <3 2019-05-05 = Testing Phase 1 ✅ 2019-06-01 = Testing Phase 2 ✅ 2019-10-27 = Testing Phase 3 ⌛ 2019-12-25 = Alpha Release 2019-02-09 = Beta Release 2020-03-01 = Official Release
Last updated by the developer 25 Feb 2022, 08:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 10:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.