Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
AREA 51: RESCUE ✨

AREA 51: RESCUE ✨

A Roblox experience owned by BTEC Games.

ShooterENmemeshooterrescue

AREA 51: RESCUE ✨ is a shooter experience created on 2019-05-19. The game has accumulated 1,601,394 lifetime visits and 15,265 favorites. It holds a 70% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

😱 Evil ben has kidnapped IShowSpeed's family, can you help him save them? ✨Buy Gamepasses to gain advantage ✨Upgrade your guns to complete missions with more health! ❗ Exploiting of any sort is bannable.

Last updated by the developer 1 Jul 2025, 20:55 UTC.

0
playing (measured 11 Aug 2026, 13:46 UTC)
1,601,394
lifetime visits
70%
liked (6,002 👍 / 2,536 👎)
15,264
favourites (9.5 per 1k visits)
19 May 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

fire
571,429 R$
X-RAY GOGGLES
999 R$
LASER GUN
500 R$
NIGHTVISION
399 R$
HEAD-LIGHT
250 R$
MORE HEALTH
175 R$
RUN FASTER
175 R$
FLASHLIGHT
99 R$
DOUBLE CASH
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

MISSION FAIL · other168,707 · 0.00% win
FIRST MISSION · progression63,528 · 0.00% win
WELCOME · welcome1,004 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:3870no change
14 Aug 2026, 11:3770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.