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SCP Foundation Facility [Site-45]

SCP Foundation Facility [Site-45]

A Roblox experience owned by SCP Foundation Facility Site Fan Group.

HorrorENhorrorSCP Foundationsimulation

Description (written by the developer; not a statement by this register)

[DISCLAIMER] This game is still a WORK IN PROGRESS, development of this game is in early beta, BUGS AND GLITCHES are to be expected, along with many other not-so-nice things, game passes, will most likely change (hopefully for the better) through out the beta for a more enjoyable experience. Beta testers will be re-warded a special item at the release of the game, for helping to test the game in its early development stage. Again it is suggested to only buy the game in its current state, if your ok with seeing bugs and glitches often. This is a heads up. Thanks. Credit to Optikk for making several scripts for the game Also credit to Weltzkreig for all the kool clothing he made for the game.

Last updated by the developer 1 Jan 2021, 23:05 UTC.

0
playing (measured 11 Aug 2026, 08:09 UTC)
7,317
lifetime visits
76%
liked (103 👍 / 32 👎)
272
favourites (37.2 per 1k visits)
20 May 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:090first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Guns!
500 R$
More teams!
350 R$
Omni Keycard
175 R$
More MTF Uniforms
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other189 · 0.00% win
Escaped Gate A · progression160 · 0.00% win
Escaped Gate B · progression138 · 0.00% win
??? · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.