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Bounce!

Bounce!

A Roblox experience owned by Black Spruce Studio.

ObbyENtrampolineparkourpet collection

Bounce! is an obby experience created on May 22, 2019. The game has accumulated 9,324,033 lifetime visits and 62,626 favorites. Currently, zero users are playing. The title holds a 73% like percentage. It is developed by Black Spruce Studio with map design by Kavelleri.

Description (written by the developer; not a statement by this register)

Boing! Welcome to Bounce! Bounce on trampolines to reach high up land! Do tricks to earn Tokens & Gems! Spend tokens on more tricks, kicks, and pets! Please give the game a 👍 and ⭐ for updates! A game by Black Spruce Studio Follow @Fm_Trick for in game codes! Join the Black Spruce Studio group for a reward in game! Map by Kavelleri

Last updated by the developer 27 Sept 2023, 01:47 UTC.

0
playing (measured 10 Aug 2026, 14:30 UTC)
9,324,033
lifetime visits
73%
liked (13,944 👍 / 5,051 👎)
62,622
favourites (6.7 per 1k visits)
22 May 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Pet Choices
579 R$
Lucky Pet Chances
529 R$
2x Gems
439 R$
2x Tokens
439 R$
Faster Tricks
379 R$
2x Pet XP
269 R$
VIP
249 R$
Free Obby Skips
219 R$
Auto Perform Trick
159 R$
+100 Pet Slots
119 R$
2x Gadget Charges
49 R$
+2 Tricks!
49 R$
More Colours!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,674,731 · 0.00% win
Beginner Bouncer · welcome2,696,161 · 0.00% win
Bailed! · other2,589,910 · 0.00% win
Explorer · welcome1,511,383 · 0.00% win
Chirp Chirp · other940,366 · 0.00% win
Helping Out · other603,561 · 0.00% win
Vacationer · other598,057 · 0.00% win
Flop! · other359,282 · 0.00% win
1v1 Champion · progression260,700 · 0.00% win
Dock Walk · other257,774 · 0.00% win
Intermediate Bouncer · other240,243 · 0.00% win
First Epic Pet · collection174,997 · 0.00% win
Advanced Bouncer · other129,359 · 0.00% win
Frozen · other126,324 · 0.00% win
Historian · other92,663 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7313 August 2026 — 73 % liked23 August 2026 — 73 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:4873no change
13 Aug 2026, 20:4773first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.