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Giant Growing Simulator

Giant Growing Simulator

A Roblox experience owned by Epic Simulator's.

SimulatorENgiant growingrebirth mechanicbeach/city maps

Giant Growing Simulator is a simulator experience created on 2019-05-26. It has recorded 1,300,770 lifetime visits and 5,052 favorites. The game holds a 41% like percentage. Currently, zero users are playing. The description lists features such as private servers, new maps, and rebirth mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Giant Growing Simulator! 💸Private Servers Are FREE! Feel Free To Use One! 👍 NEW CODE AT 2,000 LIKES! ⭐ FAVORITE THE GAME! 🗺️ NEW MAP! 🏖️ BEACH ADDED! 🏙️ NEW CITY! 💥 NEW GAMEPASSES! 🏆 REBIRTH ADDED! 📈 X2 WEEKEND! 🔥 FOLLOW US! @CoaelOne @epic_vintage Tags : Simulator, Tycoon, Obby, Giant Growing, Skibi, Skibi Toilet, Skibdi Toilet, Skibdi

Last updated by the developer 17 Nov 2023, 05:04 UTC.

0
playing (measured 11 Aug 2026, 02:01 UTC)
1,300,770
lifetime visits
41%
liked (1,586 👍 / 2,246 👎)
5,052
favourites (3.9 per 1k visits)
26 May 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONT BUY THIS
999 R$
ADMIN COMMANDS
999 R$
VIP
399 R$
2X POINTS
299 R$
X2 SPEED
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet Coael · other32
Meet VintageToysAndMore! · other26

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.