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[TÜRK] Turkish Army War Simulator 💂

[TÜRK] Turkish Army War Simulator 💂

A Roblox experience owned by TA Studios..

RoleplayTRmilitary roleplayarmy simulationtycoon elements

[TÜRK] Turkish Army War Simulator 💂 is a roleplay experience created on 2019-05-29. The game currently has 266 players online. It has accumulated 27,374,200 lifetime visits and 31,969 favorites. The title holds a 79% like percentage. The description includes links to a Roblox group and various game passes for roles such as general and officer.

Description (written by the developer; not a statement by this register)

Please like👍 the game, help us grow! 💂 Join the army to become a soldier: https://www.roblox.com/groups/3529061/TA-Turkish-Armed-Forces#!/about - ✈️ Join branches - 🏇🏻 To become a general: https://www.roblox.com/game-pass/18841490/General - 🏄🏻‍♂️ To become a officer: https://www.roblox.com/game-pass/18841471/Komutan - 🏬 For more gamepasses: https://www.roblox.com/games/3231515867/T-rk-Ordusu-v1-4#!/store - 🎁 Quick updates, stay tuned! - ❤️ Follow the creators: https://www.roblox.com/users/737217122/profile 💬 If you wanna learn more about our community, click the social links below! Tags: Roleplay, Army , Soldier , War , Gun , Arsenal , tycoon , simulator , life , english ,

Last updated by the developer 5 Aug 2026, 17:30 UTC.

92
playing (measured 22 Aug 2026, 00:50 UTC)
27,518,142
lifetime visits
79%
liked (24,598 👍 / 6,517 👎)
33,194
favourites (1.2 per 1k visits)
29 May 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9232020610 August 2026 — 320 players21 August 2026 — 302 players21 August 2026 — 245 players21 August 2026 — 186 players21 August 2026 — 152 players22 August 2026 — 92 players10 August 202622 August 2026
6 measurements spanning 11 days, net -228. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–354 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5092-60
21 Aug 2026, 23:50152-34
21 Aug 2026, 22:50186-59
21 Aug 2026, 21:50245-57
21 Aug 2026, 20:54302-18
10 Aug 2026, 14:20320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[İNDİRİM] PAŞA
3,499 R$
RPG-7
2,999 R$
[EN GÜÇLÜ] Süper Asker
2,499 R$
[İNDİRİM] Komutan
999 R$
[SKİN] Altın Paket
749 R$
[TEK ATAR] AWP
699 R$
[GÜÇLÜ] Özel Asker
499 R$
2X Onur Puanı
499 R$
[GÜÇLÜ] M249
399 R$
[İNDİRİM] Kalkan
399 R$
Isyancı Ol!
250 R$
UMP-45
199 R$
Giriş Kartı
79 R$
Türk Bayrağı
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Turkish Army! · welcome2,037,960 · 10.1% win
You have completed the Beginner's Training! · progression113,767 · 0.00% win
You met the developers! · other10,822 · 0.00% win
Alive! · other5,097 · 0.00% win
You found the Conitf Pasha! · collection4,434 · 0.00% win
You joined the V3 Beta Test · welcome1,527 · 0.00% win
?? · other1,258 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7921 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked22 August 2026 — 79 % liked23 August 2026 — 79 % liked2 September 2026 — 79 % liked12 September 2026 — 79 % liked22 September 2026 — 79 % liked2 October 2026 — 79 % liked12 October 2026 — 79 % liked22 October 2026 — 79 % liked1 November 2026 — 79 % liked21 August 20261 November 2026
13 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:1579no change
22 Oct 2026, 16:0679no change
12 Oct 2026, 16:0579no change
2 Oct 2026, 16:0479no change
22 Sept 2026, 16:0379no change
12 Sept 2026, 16:0179no change
2 Sept 2026, 15:5379no change
23 Aug 2026, 15:4579no change
22 Aug 2026, 00:5079no change
21 Aug 2026, 23:5079no change
21 Aug 2026, 22:5079no change
21 Aug 2026, 21:5079no change
21 Aug 2026, 20:5479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.