Hotel Trip
A Roblox experience owned by Explosive Entertainment Studio Echo.
AdventureENhorrorstoryhotel
Hotel Trip is an adventure experience created on 2019-06-03. The game has accumulated 16,653,783 lifetime visits and 83,980 favorites. Currently, zero users are playing. The title holds a 68% like percentage. It is categorized under the adventure genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
This is an adventure game, we recommend you wear headphones for the best experience or have sound on. Take a trip with your friends to the oldest town in Robloxia! Stay in a historical hotel, and discover the mystery that lurks... Hotel Trip was the first of new genre on Roblox, and started a trend of Hotel Story Games! 👍 ⭐ Don't forget to leave a THUMBS UP and a FAVORITE to support the development of this game! ⭐👍 Check out our new story game: https://www.roblox.com/games/3433267501/Egypt-Trip-NEW UPDATES: - New scene! Players now have to survive the night before leaving the hotel! - Fixed stuck in bus bug - Made John slightly weaker - Fixed lobby bug PLEASE REPORT ANY BUGS ON THE GROUP WALL : https://www.roblox.com/groups/3733011/Explosive-Entertainment-Studio-Echo#!/about Follow us on Twitter for updates: https://twitter.com/KyleRBX https://twitter.com/pxkez_rb Join this group for more: https://www.roblox.com/groups/4559997/Kinimo/
Last updated by the developer 28 Sept 2019, 17:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.