LUCKY BOX BATTLE
A Roblox experience owned by Ripull.
Fighting & PvPENloot boxesPvP combatprogression
LUCKY BOX BATTLE is a fighting-pvp experience created on 2019-06-04. It has accumulated 2,205,318 lifetime visits and 7,216 favorites. Currently, zero players are active. The title holds a 44% like percentage. The description highlights unboxing weapons, teaming up, fighting opponents, gathering coins, and ranking up on leaderboards.
Description (written by the developer; not a statement by this register)
📦 Unbox epic weapons with special abilities! 👍 Team up with your friends! ⚔️ Fight other players! 💰 Gather coins! 🎁 Buy cool items in the shop! 📈 Rank up on the leaderboards! ---------- ✅Follow this game to stay up to date with changes and new content! 👍 Thumbs up to support updates! ⭐Favorite the game if you enjoy it! Updates: • Shift lock fixed • More coins now spawn • Crates are now instantly opened • Reduced requirements to unlock crates • New notification when you unlock a crate • New help screen for new players Thanks to Icons8 for graciously providing Icons for use in this game! Thank you to FortyThr33, MBB and Brenticus for supplying music for this game!
Last updated by the developer 22 Dec 2020, 21:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.