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[UPD] Tower Defense Simulator

[UPD] Tower Defense Simulator

A Roblox experience owned by Paradoxum Games.

Tower defenseENzombiesunits

[UPD] Tower Defense Simulator is a tower-defense experience created on 2019-06-05. It has accumulated 4,923,383,445 lifetime visits and 3,477,670 favorites. Currently, 24,087 players are active. The title holds a 94% like percentage. The description notes version 2.6.0 features, including a new Evolved Tower and missions.

Description (written by the developer; not a statement by this register)

💜 Thank you for 2 MILLION likes! Use code 2MILLION for a free Mercenary Pursuit skin! Place units to defend against hordes of zombies! Team up with friends and face against even stronger bosses to unlock new units! 👥💵 Join the Paradoxum Games group for +$100 starting cash! 👍 Thumbs up and favorite for more quality updates! 🌟 Version 2.6.0 🚓 New Evolved Tower: Enforcer Version 2.5.0 ⚔️ 4 new missions 🏖️ Beach Soldier, Rocketeer & Brawler 📕 New Chapter 1 Story Mode Episodes

Last updated by the developer 5 Oct 2026, 15:54 UTC.

8,514
playing (measured 6 Oct 2026, 01:50 UTC)
5,001,829,236
lifetime visits
94%
liked (2,077,114 👍 / 129,096 👎)
3,513,012
favourites (0.7 per 1k visits)
5 June 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5,93877,52641,7328,51415 September 20266 October 2026
500 measurements spanning 21 days, net +1,551. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 01:508,514-407
6 Oct 2026, 00:508,921+123
5 Oct 2026, 23:508,798-223
5 Oct 2026, 22:509,021-29
5 Oct 2026, 21:509,050-965
5 Oct 2026, 20:5010,015-811
5 Oct 2026, 19:5010,826-841
5 Oct 2026, 18:5011,667-676
5 Oct 2026, 17:5012,343-54
5 Oct 2026, 16:5012,397-725
5 Oct 2026, 15:5013,122-417
5 Oct 2026, 14:5013,539+191
5 Oct 2026, 13:5013,348+487
5 Oct 2026, 12:5012,861+1,417
5 Oct 2026, 11:5011,444+1,186
5 Oct 2026, 10:5010,258+312
5 Oct 2026, 09:509,946+227
5 Oct 2026, 08:509,719+468
5 Oct 2026, 07:509,251+75
5 Oct 2026, 06:509,176first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#82 Top revisited

Growth

1187498221 August 20266 October 2026
651 measurements spanning 45 days, net +39. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 651
Measured (UTC)Rank on Top revisitedChange
6 Oct 2026, 02:2582no change
6 Oct 2026, 01:2582no change
6 Oct 2026, 00:2582no change
5 Oct 2026, 23:2582no change
5 Oct 2026, 22:2582no change
5 Oct 2026, 21:2582+1
5 Oct 2026, 20:2581no change
5 Oct 2026, 19:2581-1
5 Oct 2026, 18:2582+38
5 Oct 2026, 17:2544no change
5 Oct 2026, 16:2544no change
5 Oct 2026, 15:2544no change
5 Oct 2026, 14:2544no change
5 Oct 2026, 13:2544no change
5 Oct 2026, 12:2544no change
5 Oct 2026, 11:2544no change
5 Oct 2026, 10:2544no change
5 Oct 2026, 09:2544no change
5 Oct 2026, 08:2544no change
5 Oct 2026, 07:2544first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

⚙️ Sandbox Plus+ ⚙️
7,999 R$
💻 Hacker 💻
2,249 R$
🎯[FPS MODE] Gatling Gun!
1,949 R$
🔧 Engineer
1,690 R$
Pursuit
1,500 R$
🪂 Mercenary Base 🪂
1,350 R$
## [LIMITED] Executioner
799 R$
Warden
450 R$
Saboteur Tower
449 R$
👑 VIP 👑
375 R$
Unwavering Tides Bundle
360 R$
🤠 Cowboy
340 R$
💥 Mortar
300 R$
🌆 Vigilante Skin Bundle ⚡
300 R$
Resize Your Player!
70 R$
Meme Emotes
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to TDS! · welcome20,676,077 · 4.3% win
Level 10 · progression18,643,422 · 1.8% win
Defeat Molten Warlord · progression17,462,854 · 0.50% win
Defeat Grave Digger · progression13,138,550 · 1.7% win
Lvl 20 · progression11,540,506 · 0.90% win
Level 30 · progression8,236,360 · 0.60% win
Defeated the Brute · progression6,770,364 · 2.5% win
Defeated Patient Zero! · progression6,599,542 · 1.4% win
Level 50 · progression4,917,814 · 0.40% win
Level 75 · progression3,122,309 · 0.20% win
Defeated Wox The Fox! · progression2,949,241 · 0.30% win
Defeat the Fallen King · progression2,805,279 · 0.50% win
Level 1002,285,267 · 0.20% win
Defeated Gunslinger! · progression2,228,414 · 0.40% win
Reach Level 150! · progression1,292,417 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 20266 October 2026
1065 measurements spanning 45 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1065
Measured (UTC)% likedChange
6 Oct 2026, 01:5094no change
6 Oct 2026, 00:5094no change
5 Oct 2026, 23:5094no change
5 Oct 2026, 22:5094no change
5 Oct 2026, 21:5094no change
5 Oct 2026, 20:5094no change
5 Oct 2026, 19:5094no change
5 Oct 2026, 18:5094no change
5 Oct 2026, 17:5094no change
5 Oct 2026, 16:5094no change
5 Oct 2026, 15:5094no change
5 Oct 2026, 14:5094no change
5 Oct 2026, 13:5094no change
5 Oct 2026, 12:5094no change
5 Oct 2026, 11:5094no change
5 Oct 2026, 10:5094no change
5 Oct 2026, 09:5094no change
5 Oct 2026, 08:5094no change
5 Oct 2026, 07:5094no change
5 Oct 2026, 06:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

14,735,986
YouTube views across 25 matched videos

Most-viewed match: “Spending $5,294,824 For The STRONGEST TOWER In Roblox Tower Defense”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 13 Aug 2026, 16:01 UTC.

Reddit buzz

15 posts found over the last year.

Top post: “Well that's new.” — 76 upvotes, 11 comments in r/TDS_Roblox.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.