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Horror Tycoon

Horror Tycoon

A Roblox experience owned by The Tycoon Squad.

TycoonENhorror themetycoon mechanicPvP defense

Horror Tycoon is a tycoon experience created on 2019-06-06. It records 201,073,484 lifetime visits and 249,694 favorites. The title holds a 72% like percentage. Currently, zero players are active. The game allows users to select horror characters, purchase droppers for cash generation, and unlock weapons and outfits. Players may also engage in defensive combat within the tycoon environment.

Description (written by the developer; not a statement by this register)

Welcome to Horror Tycoon 😄, choose your favorite horror character 💀 and build 🧱 your tycoon! In this game, you purchase droppers 🏗️ in your tycoon that will generate cash 💸, when you have enough cash you will be able to unlock different weapons ⚔️ of the chosen horror character and unlock the horror outfit 👕. The objective of the game is to unlock all weapons 🗡️ of the chosen horror character and the outfit inside your tycoon 🔥! Fight others to defend your tycoon and become the strongest 💪 in the game! Make sure to invite or make friends 👥 along the way that can help you build your tycoon and fight others 👊! Join The Tycoon Squad ✌️ for 2,500 starting cash 💰: https://www.roblox.com/groups/group.aspx?gid=4965451 In the group, you can also find our other tycoon games 🎮, and you can chat with the community 👪. Make sure to post about your game/update ideas 🤔 and we will check them out! Make sure to favorite ⭐ and thumbs up 👍 the game to show your support!

Last updated by the developer 4 Sept 2024, 16:28 UTC.

0
playing (measured 10 Aug 2026, 14:07 UTC)
201,073,484
lifetime visits
72%
liked (48,617 👍 / 19,209 👎)
249,672
favourites (1.2 per 1k visits)
6 June 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin (Fixed)
4,000 R$
God Pack!
1,600 R$
x2 Cash!
1,450 R$
Extra Gear
800 R$
Best Gear
800 R$
Automatic Turret!
600 R$
Super V.I.P
500 R$
Robber Pack!
480 R$
Powerfull Upgrader
340 R$
V.I.P
300 R$
War Pack!
280 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7223 August 2026 — 72 % liked2 September 2026 — 72 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:4572no change
23 Aug 2026, 12:3772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.