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BeamNGDrive in roblox [TNT!]

BeamNGDrive in roblox [TNT!]

A Roblox experience owned by The Minecraft Sheep Bro Club.

SimulatorENvehicle simulationphysics-basedcrashing

BeamNGDrive in roblox [TNT!] is a simulator experience created on 2019-06-09. The game has accumulated 5,594,547 lifetime visits and 2,218 favorites. Current player count is zero. The title holds a 59% like percentage. The description notes vehicle driving and crashing mechanics, referencing the original BeamNG.drive game. A TNT feature is mentioned as a gamepass item.

Description (written by the developer; not a statement by this register)

If you do not know what Beam n g Drive is, it is a physic game were you drive vehicles and crash them and say WOW by the damage. If you play the real game, you will see that this is not the same thing, just the same idea. Oh yeah also dont touch car bumpers New: -added tnt but its a gamepass get noob

Last updated by the developer 6 May 2026, 00:04 UTC.

0
playing (measured 10 Aug 2026, 20:19 UTC)
5,594,547
lifetime visits
59%
liked (457 👍 / 312 👎)
2,228
favourites (0.4 per 1k visits)
9 June 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

tnt
26 R$
Teleport tool
19 R$
bomb
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5914 August 2026 — 59 % liked3 September 2026 — 59 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:4759no change
14 Aug 2026, 00:4559first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.