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Anarchy

Anarchy

A Roblox experience owned by derangedGames.

SurvivalENbattle royalepvpteam betrayal

Anarchy is a survival experience created on 2015-10-29. It has accumulated 11,057,751 lifetime visits and 53,837 favorites. The game holds an 80% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Welcome to Anarchy! Be the last player standing to be declared winner! Fight, team, betray and much more... New VIP Servers! 1v1, arrange battles against other anarchy squads, and more! Note: Wins in VIP Servers do not save.

Last updated by the developer 10 Jun 2025, 22:34 UTC.

0
playing (measured 10 Aug 2026, 19:31 UTC)
11,057,751
lifetime visits
80%
liked (20,573 👍 / 5,301 👎)
53,837
favourites (4.9 per 1k visits)
29 October 2015
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Practice Arena
15 R$
Gold Knife
10 R$
Golden Shotgun
5 R$
Golden AK47
5 R$
Golden Sniper
5 R$
Golden Scorpion
5 R$
Golden M9
5 R$
Golden M16
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8013 August 2026 — 80 % liked2 September 2026 — 80 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3880no change
13 Aug 2026, 19:3680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.