🌴NEW WORLD🌴 Cotton Candy Simulator
A Roblox experience owned by Dreamland Studios.
SimulatorENsimulatorfantasypets
🌴NEW WORLD🌴 Cotton Candy Simulator is a simulator experience created on 2019-06-11. It has recorded 1,238,172 lifetime visits and 18,905 favorites. The title holds a 90% like percentage. Currently, zero users are playing the game.
Description (written by the developer; not a statement by this register)
📢Update 1 is now out for Cotton Candy Sim! 🌎A Whole New World to Explore! Sugar Beach! ❓Over 20 New Quests to Complete! 🐕25+ New Pets to Collect! 🎁50+ New Items to Unlock! -------------------------------------------------------------------- 🍬Help Save Your Grandfather's Sweet Shop! 🍭Collect & Sell Cotton Candy to Beat Wonky! 📜Complete Quests & Unveil Wonky's Secrets! 💪Upgrade Your Skills to Be Best Candy Maker! 🔮Buy New Candy Wands & Candy Flavors! ⚔️Slay Wonky's Evil Candy Monsters! 🐾Buy Pets to Help You on Your Quest! -------------------------------------------------------------------- Follow Us on Twitter for Updates and Special Codes! @DreamlandRB -------------------------------------------------------------------- Credits: https://devforum.roblox.com/t/cotton-candy-simulator-credits/367320/2
Last updated by the developer 23 Jan 2022, 00:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.