Time Wasting Simulator
A Roblox experience owned by Simple Gamers.
SimulatorENincrementalidlecosmetics
Time Wasting Simulator is a simulator experience created on 2019-06-18. The game has recorded 3,964,214 lifetime visits and currently has 3 players online. It holds 30,350 favorites and maintains an 80% like percentage.
Description (written by the developer; not a statement by this register)
This game's development has been put on an indefinite hiatus and will most likely not be continued. None of you are grateful enough to see this game's true end, but to those who are - I'm sorry. Thanks to all the contributors who made this possible and as fun as it was. 🕒 welcome to TWS, an incremental game where you start with basic tools and work your way up to OP items and equipment! ❓ need help? make sure to pick up the adventurer's guide book in underground! (has useful advice and progression buffs!) 👁 despite the name, this game's content goes DEEP. explore the giant map and find out its secrets! ✨ customize your experience with HUNDREDS of different cosmetics and get dripped out! 💭 this game gets better with friends, so make sure to bring them along on your journey! ⭐ premium users will passively gain ticks (premium currency) for staying in the game! 📡 idling for 20~ minutes will automatically reconnect you! for free!
Last updated by the developer 28 Jun 2026, 11:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:15 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 03:30 | 80 | no change |
| 14 Aug 2026, 03:23 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.