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(BLM) 2COLORFUL Collection Clothing Store

(BLM) 2COLORFUL Collection Clothing Store

A Roblox experience owned by 2COLORFUL.

RoleplayENclothing storepride themefashion

Description (written by the developer; not a statement by this register)

To let go of urges to barf rainbows, long-running designers Nilvou & Makaoi (previously known as Mosukai) have teamed up to deliver a collection full of colorful pride perfection for male and female. Watch the trailer here: https://www.youtube.com/watch?v=qTCteN5uk-I Shop full collection here: https://www.roblox.com/users/1117593971/inventory/#!/pants Everyone (including you) gets to enjoy this new and fresh colorful original content to not just for one appearance, but for a lifetime to look timeless, no matter the combination. Real Designers. Real Clothing. Pick your budget; Clothing 5, 7, or 10 Robux. If interested, please join other players in entering the group 2COLORFUL as more outfits are to be released, & keep in touch with the designers as fun and exciting things come your way. We look forward to meeting you and hearing your feedback! Make-up made by k0maki (UPDATES) 6/24 Badges added!

Last updated by the developer 8 Jun 2021, 02:40 UTC.

0
playing (measured 13 Aug 2026, 14:16 UTC)
5,839
lifetime visits
34%
liked (66 👍 / 130 👎)
304
favourites (52.1 per 1k visits)
22 June 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

I Met Nilvou! · other219 · 0.00% win
I Met Makaoi! · social25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.