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Gacha Life (RolePlay) (CHRISTMAS!!!)----

Gacha Life (RolePlay) (CHRISTMAS!!!)----

A Roblox experience owned by The B.R.I.C.K.

RoleplayENGacha LifeChristmasRoleplay

Gacha Life (RolePlay) (CHRISTMAS!!!)---- is a roleplay experience created on 2019-06-27. The game has accumulated 6,272,837 lifetime visits and 41,360 favorites. Currently, zero users are playing. The title has a 38% like percentage. The description mentions updates including Santa's house and environmental changes, alongside tags related to Gacha Life and furry themes.

Description (written by the developer; not a statement by this register)

--------------------------------------------------------------------- Update Log I.O: -Added Santa's house -'changed' the environment --------------------------------------------------------------------- Always remember to have fun, and join the group! :) Also it would be so nice, if you can favorite and like the game, thanks! :) Tags: (DONT MIND THIS) Gacha Life, Gacha, Roleplay, RP, GL, Roblox, Games, Adopt, Raise, Fun, party, girls, boys, roleplaying, have fun, group, exploration, DONT TOUCH MY TAIL, DONT TOUCH MY EAR, furry, furry game, EPIC FURRY GAME

Last updated by the developer 10 Dec 2021, 01:15 UTC.

0
playing (measured 10 Aug 2026, 23:30 UTC)
6,272,837
lifetime visits
38%
liked (4,249 👍 / 7,007 👎)
41,358
favourites (6.6 per 1k visits)
27 June 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P ***SALE***
200 R$
Gacha FLIGHT [BETA]
150 R$
EPIC BOOMBOX ***SALE***
50 R$
Donation!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gacha Badge · collection3,245,118 · 100.0% win
? · other16,794 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3813 August 2026 — 38 % liked23 August 2026 — 38 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–39 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3838no change
13 Aug 2026, 23:3738first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.