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Aesthetic Homestore (Emo Goth Outfits 100+)

Aesthetic Homestore (Emo Goth Outfits 100+)

A Roblox experience owned by nageku.

RoleplayENfashionaestheticgoth

Aesthetic Homestore (Emo Goth Outfits 100+) is a roleplay experience created on 2019-07-01. The game has recorded 4,846,701 lifetime visits and 92,655 favorites. Currently, zero users are playing. The title maintains a 91% like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

This game can be a little graphic intensive, consider turning your graphics down! If you enjoy the game, make sure to leave a like on it! we worked hard so it means a lot to us! Make sure to join the group if you like the store or clothing

Last updated by the developer 7 Jun 2026, 08:07 UTC.

0
playing (measured 10 Aug 2026, 16:19 UTC)
4,846,701
lifetime visits
91%
liked (22,130 👍 / 2,243 👎)
92,495
favourites (19.1 per 1k visits)
1 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Weeby Umbrella
50 R$
Weeby Umbrella
25 R$
Umbrella
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

nageku · other2,773,308 · 100.0% win
QwQ · other292,714 · 0.00% win
You met kya! · other7,855 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked14 August 202613 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 02:0491no change
3 Oct 2026, 02:0391no change
13 Sept 2026, 02:0291no change
3 Sept 2026, 01:5191no change
24 Aug 2026, 01:5091no change
14 Aug 2026, 01:4991first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.