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Zombie Survival Tycoon

Zombie Survival Tycoon

A Roblox experience owned by Dragon Entertainment.

TycoonENzombietycoonsurvival

Zombie Survival Tycoon is a Roblox experience in the tycoon genre, created on July 2, 2019. The game has accumulated 7,675,950 lifetime visits and 36,327 favorites. Currently, zero users are playing. The title holds a 78 percent like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Zombie Survival Tycoon! ❄️ 🧟 Can you survive the Zombie outbreak? ⚔️ Build up your Tycoon base and fight the zombies! ⚔️ 🐉 Join the group for more games: https://www.roblox.com/My/Groups.aspx?gid=2837059 😃 Update 1: Fixed Zombie spawns, added more of them on the map, added two free Gem droppers, the first one can be found on the ground floor. Tycoon saves! 🌐 Follow the social links below for codes updates and more! 🔥 Tycoon saves when you leave, come back later and resume your progress! 🔥 😃 Free VIP Servers!

Last updated by the developer 2 Jul 2026, 11:44 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
7,675,950
lifetime visits
78%
liked (9,389 👍 / 2,652 👎)
36,327
favourites (4.7 per 1k visits)
2 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Cash
1,500 R$
Super VIP
500 R$
Ninja Pack
400 R$
Double Cash
350 R$
Military Pack
300 R$
Dragon Pack
250 R$
Magic Carpet
200 R$
Laser Pack
200 R$
Explosive Unlock
180 R$
VIP Upgrader
150 R$
VIP Gamepass
100 R$
Gravity Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome3,986,612 · 0.00% win
Complete the Tycoon Badge · progression9,140 · 0.00% win
Hidden Badge · secret4,604 · 0.00% win
Complete the Tycoon 3 Times Badge · progression243 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:1578no change
13 Aug 2026, 22:0878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.