Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Obby

Obby

A Roblox experience owned by Crazy Fun Games.

ObbyENparkourobstacle coursecooperation

Obby is an obby genre Roblox experience created on 2019-07-05. The game has accumulated 8,842,335 lifetime visits and 7,567 favorites. It maintains a 67% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Obby 😄, in this game you try to beat easy obstacles 🚩, the obstacles will have unique elements 💡 such as moving objects 🚀 and other fun items to interact with ⚔️. There are a currently total of 500 obstacles 😎! At the end of the obstacle course 🏁, are fun tools that you can use to interact with ✨ and help other players to beat the game as well 👥! Can you beat all the obstacles 💪 and complete the whole parkour 🔥? Make sure to Join Crazy Fun Games 🤪: https://www.roblox.com/groups/4504294/Crazy-Fun-Games In this group we will post updates, and you can chat with the community 👪. Follow 🌟 and Thumbs Up 👍 the Game to show your support!

Last updated by the developer 31 Aug 2023, 10:20 UTC.

0
playing (measured 10 Aug 2026, 21:33 UTC)
8,842,335
lifetime visits
67%
liked (2,020 👍 / 986 👎)
7,565
favourites (0.9 per 1k visits)
5 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome4,989,236 · 100.0% win
Stage 1 · progression4,984,380 · 100.0% win
Stage 2 · progression4,482,377 · 100.0% win
Stage 3 · progression3,914,170 · 100.0% win
Stage 4 · progression3,870,088 · 100.0% win
Stage 5 · progression3,807,714 · 100.0% win
Stage 6 · progression3,712,858 · 100.0% win
Stage 7 · progression3,600,058 · 100.0% win
Stage 8 · progression3,337,110 · 100.0% win
Stage 9 · progression3,167,000 · 100.0% win
Stage 10 · progression3,093,385 · 100.0% win
Stage 11 · progression2,984,263 · 100.0% win
Stage 12 · progression2,905,206 · 100.0% win
Stage 13 · progression2,819,252 · 100.0% win
Stage 14 · progression2,803,494 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6713 August 2026 — 67 % liked23 August 2026 — 67 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:0767no change
13 Aug 2026, 21:0667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

obby.fandom.com7 active editors · 2,705 edits
137 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.