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ESCAPE EVIL MOM OBBY OBBY OBBY OBBY OBBY OBBY OBB

ESCAPE EVIL MOM OBBY OBBY OBBY OBBY OBBY OBBY OBB

A Roblox experience owned by happy games project rv.

ObbyENobstacle coursehorror themerepetitive title

ESCAPE EVIL MOM OBBY OBBY OBBY OBBY OBBY OBBY OBB is a Roblox experience created on 2019-07-08. The game has recorded 533,229 lifetime visits and 792 favorites. Currently, zero users are playing. The title has a 10% like percentage. No genre classification is assigned.

Description (written by the developer; not a statement by this register)

OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY

Last updated by the developer 8 Jul 2019, 20:25 UTC.

0
playing (measured 14 Sept 2026, 17:33 UTC)
533,229
lifetime visits
10%
liked (102 👍 / 925 👎)
792
favourites (1.5 per 1k visits)
8 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 17:330first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

1014 September 2026 — 10 % liked24 October 2026 — 10 % liked14 September 202624 October 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 9–11 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 17:3610no change
14 Sept 2026, 17:3410first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.