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Chicago: 1949

Chicago: 1949

A Roblox experience owned by Chicago 1949.

RoleplayENgangpolicegroup-alliance

Chicago: 1949 is a roleplay experience created on July 10, 2019. The game has accumulated 14,457,306 lifetime visits and 116,213 favorites. Currently, seven users are playing. The title holds an 81% like percentage. Players can form crime families by creating Roblox groups and sending alliance requests to the main group.

Description (written by the developer; not a statement by this register)

Welcome to Chicago: 1949! Fight for your family or join the police and protect your city! How to get your crime family to show up in game: 1. Create a Roblox group/community with a relevant themed name and description. 2. Get at least five members in your group. 3. Send an alliance to the Chicago 1949 group on Roblox and wait for acceptance!

Last updated by the developer 10 Aug 2026, 08:45 UTC.

7
playing (measured 10 Aug 2026, 15:02 UTC)
14,457,306
lifetime visits
81%
liked (37,921 👍 / 9,003 👎)
116,223
favourites (8.0 per 1k visits)
10 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Halved Jail Time
1,699 R$
Exotic Car Pack
799 R$
Italian Car Pack
799 R$
Advanced Vehicle Customization
799 R$
Triple Income
749 R$
Muscle Pack
599 R$
Kar 98k
549 R$
Body Armor
499 R$
Luxury Car Pack
399 R$
Player Radio
299 R$
Dadao
299 R$
Emote Pack #1
199 R$
Golden Tommy Gun
199 R$
Checking Account
99 R$
Crosshair Customization
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Illicit Influencer · other119,918 · 1.9% win
King of Chicago · other12,870 · 0.50% win
Mafia Millionaire · other11,580 · 1.4% win
Met the Creator · welcome7,588 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked2 September 2026 — 81 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:1881no change
23 Aug 2026, 18:0281no change
13 Aug 2026, 18:0181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

chicago-1949.fandom.com1 active editors · 1,393 edits
121 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.