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[UPDATE] Random Gear Battle

[UPDATE] Random Gear Battle

A Roblox experience owned by sand tee.

Fighting & PvPENbattlegearmaps

Description (written by the developer; not a statement by this register)

Changelog: https://devforum.roblox.com/t/random-gear-battle-update-v2-changelog/646342 Welcome to Random Gear Battle! In this game, you can battle it out with other players while using different gear, there's over 42 gears and 13 maps! There is currently 1 premium benefit added to the game, which is a custom title. You may equip it in the title shop. [WARNING]: This game is in Beta, except bugs. If you find any bugs, please go to the Sand Tee communication server, and send the bug report in the channel called "#bug-reports" ekic_c - Owner, Scripting Lead Santeeisweird9 - Building Lead petchdog - Community Manager, UI Lead, Scripter MacabreOverlord - Game Moderator, Map Maker, Effects Lead

Last updated by the developer 21 Nov 2023, 05:56 UTC.

0
playing (measured 20 Aug 2026, 01:21 UTC)
6,709
lifetime visits
62%
liked (75 👍 / 46 👎)
114
favourites (17.0 per 1k visits)
13 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 01:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Points
100 R$
+1 Gear
52 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Best Around · social495 · 0.00% win
Unusual Luck · collection18 · 0.00% win
My first hat! · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.