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Devil's Mountain BETA

Devil's Mountain BETA

A Roblox experience owned by Ghost Expeditions.

AdventureENmountain climbingbeta testtraining simulation

Description (written by the developer; not a statement by this register)

Welcome to Devil's Mountain! Difficulty - Moderate This mountain is still in BETA so expect some bugs. Ghost Expeditions uses this mountain to train our climbers to epic gamers. Join our group! - https://web.roblox.com/groups/5049191/Ghost-Expeditions#!/about Made by : hockeyfan0168, FIamingSkuII And Radiu_z Optimized by : Radiu_z Extra Credits - Creaco and Preston

Last updated by the developer 5 Mar 2025, 22:57 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
10,539
lifetime visits
67%
liked (109 👍 / 53 👎)
237
favourites (22.5 per 1k visits)
15 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rappel
50 R$
Med-Kit
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Camp II · progression702 · 0.00% win
Camp I · progression536 · 0.00% win
You Made It To The Summit! · progression197 · 0.00% win
Camp III · progression196 · 0.00% win
Camp IV · progression106 · 0.00% win
The Ancient Village · progression46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6717 August 2026 — 67 % liked27 August 2026 — 67 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 09:3667no change
17 Aug 2026, 09:3567first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.