Work at Chicken Shack
A Roblox experience owned by Chicken Shack®.
RoleplayENrestaurant simulationfood servicesocial roleplay
Work at Chicken Shack is a roleplay experience created on July 17, 2019. The game has accumulated 3,712,922 lifetime visits and 33,804 favorites. Currently, zero users are playing. The title holds a 58% like percentage. It is categorized under the roleplay genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
Leave a 𝐓𝐡𝐮𝐦𝐛𝐬 𝐔𝐩 👍 for frequent updates! https://www.roblox.com/groups/2551170/Chicken-Shack#!/about Become instant Staff: https://www.roblox.com/games/3487742603/Work-at-a-Restaurant-Chicken-Shack#!/store 🍗 Here at Chicken Shack, we serve a wide variety of delicious food made fresh. You can get anything greasy fries to a perfectly-sauced chicken wing. 🍗 - Experience amazing Chicken! 🌞 - Have fun and play games ✨ - Buy Ranks and socialize Join our communications server for session alerts and more! .gg/chickenshack Built By: Polismer & ThatsBen Scripted By: Zeauqic and Btkelley17 Tags: Cafe, Bakery, Restaurant, Roblox, Fan, Group, Coffee, Parlor, Juice Bar, Starblox, Starbucks, Nova, Hotel, Waterpark, Bakiez, Pastriez, McDonald's, Icecream, Drink, Flamingo, Mrflimflam, Youtube, Yummy, Fun, Cool, Epic, Dope
Last updated by the developer 20 Apr 2025, 02:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.