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Port Koi [beta]

Port Koi [beta]

A Roblox experience owned by Nexus Conglomerate.

OtherENmilitaryresidentialunfinished

Description (written by the developer; not a statement by this register)

Note: Port Koi is an unfinished product; it is in a developmental stage and will remain in [heavy] development until the product is deemed playable. Please report bugs you find in Nexus Communications (in the social links below)! Port Koi is a hybrid residential/military installment stationed on the coast of the Adritonic Sea. It serves as a satellite location for naval development, the primary reason for hostile confrontation within the installment, whilst providing shelter and services to the personnel and citizen who inhabit the island. Join Nexus Conglomerate: https://www.roblox.com/groups/5043000/Nexus-Conglomerate#!/about

Last updated by the developer 16 Feb 2024, 02:02 UTC.

0
playing (measured 14 Aug 2026, 05:07 UTC)
2,648
lifetime visits
84%
liked (32 👍 / 6 👎)
27
favourites (10.2 per 1k visits)
17 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 05:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Light Nano-Armor
140 R$
Weapon Permit
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

It's a Right · collection51 · 0.00% win
Pioneer15 · 0.00% win
Speak Softly · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.