๐จ Training Academy ๐จ
A Roblox experience owned by MCSO | RP Communityแ แ .
RoleplayENPolice RoleplayRank ProgressionRealistic Simulation
๐จ Training Academy ๐จ is a roleplay experience created on 2019-07-24. It has accumulated 835,012 lifetime visits and 1,612 favorites. Currently, zero users are playing. The experience holds a 54% like percentage. The description highlights police roleplay, rank climbing, and department participation within a group setting.
Description (written by the developer; not a statement by this register)
๐ฅ UP-COMING ๐๐๐ฅ๐๐๐ฆ๐ง POLICE ROLEPLAY ACADEMY! Leave A ๐ To Show Your Support! ๐ฎ Want to ๐๐๐๐ข๐ ๐ an Officer or Participate in Events? Join our Group Above! ๐ค [70% SALE!] 70% Off all ๐๐ฎ๐บ๐ฒ๐ฃ๐ฎ๐๐๐ฒ๐ For A Whole Week Supporting Our Release Of the New Academy. ๐ Members Are Tasked With Attending Trainings Or Taking ๐๐๐๐ as A ๐๐ข๐ ๐ ๐๐ง๐๐ member and Running the Academy, Choose Your Path. - ๐ Climb The Ranks And Gain ๐ฅ๐๐ฆ๐ฃ๐๐๐ง Within The Group. - ๐ธ Participate In ๐ฅ๐๐๐๐ฆ As A Hostile. - ๐ Join A ๐๐๐ฃ๐๐ฅ๐ง๐ ๐๐ก๐ง. - ๐ข Roleplay in a ๐ฅ๐๐๐๐๐ฆ๐ง๐๐ Experience. Tags: Police, Cops, Robbers, Roleplay, County, Siren, Police Chase, Guns, Fun, Large Academy, Hiring, Police, Protect @๐ฆ๐ ๐๐ฅ๐ฃ
Last updated by the developer 18 Jan 2025, 14:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.