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Living Ragdolls 3

Living Ragdolls 3

A Roblox experience owned by Living Ragdolls Group.

ShooterENstress reliefboss battlesfirst-person shooter

Living Ragdolls 3 is a shooter experience created on 2019-07-25. The game has accumulated 1,864,526 lifetime visits and holds 18,550 favorites. It maintains a 77% like percentage. Currently, zero users are playing. The description notes the title is in an alpha stage and functions as a stress relief shooter.

Description (written by the developer; not a statement by this register)

[⏳ 75% Complete] The third installment of the Living Ragdolls series. This a stress relief game, and a game that is dedicated just for fun. This game is currently in it's alpha stage, please expect a lot bugs. Hold right click while in first person to aim your weapon that you are holding. Defeating a boss will unlock the next realm. The cost of all the weapons that you bought will be automatically sold for 90% when you leave. Links: devforum.roblox.com/t/530481 A somewhat high-end device is recommended to play this game.

Last updated by the developer 18 May 2020, 17:13 UTC.

0
playing (measured 10 Aug 2026, 20:08 UTC)
1,864,526
lifetime visits
77%
liked (5,521 👍 / 1,618 👎)
18,550
favourites (9.9 per 1k visits)
25 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

True Diamond Desert Eagle
2,500 R$
Laser Weapons Pack
1,000 R$
Huntsman
650 R$
Golden Desert Eagle
250 R$
Supporter Chat Tag + Golden Text
200 R$
Vulcan
150 R$
Doritos + Mountain Dew (Huge Donation)
100 R$
BIG Chill Burger (Moderate Donation)
50 R$
Bob Plush
50 R$
Cookie, Three Uses Per Life (Donation)
25 R$
Starter Pack
25 R$
Sprint (Computer Users Only)
25 R$
Cookie, One Use Per Life (Tiny Donation)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited! · welcome665,832 · 0.00% win
1 KO · other445,143 · 0.00% win
5 KOs · other324,686 · 0.00% win
10 KOs · progression261,194 · 0.00% win
25 Cash · other235,685 · 0.00% win
50 Cash · other206,903 · 0.00% win
25 KOs · progression182,404 · 0.00% win
100 Cash · other174,488 · 0.00% win
250 Cash · other137,319 · 0.00% win
50 KOs · progression120,415 · 0.00% win
500 Cash · other110,495 · 66.7% win
Out of Chips · other107,661 · 0.00% win
1 Token · other93,055 · 0.00% win
1000 Cash · collection83,362 · 0.00% win
5 Tokens · collection67,652 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:1677no change
14 Aug 2026, 10:1577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.