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Survival The Killers! 🔪

Survival The Killers! 🔪

A Roblox experience owned by Axis Of Evil.

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Survival The Killers! 🔪 is a horror experience created on 2019-07-29. It has accumulated 204,063,208 lifetime visits and 213,174 favorites. The title holds a 76% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

-Favorite😉 -Follow -Like👍 Can you survive them?

Last updated by the developer 29 Feb 2024, 05:55 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
204,063,208
lifetime visits
76%
liked (60,925 👍 / 19,150 👎)
213,148
favourites (1.0 per 1k visits)
29 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ROCKET LAUNCHER (INFINITE)
799 R$
ADMIN COMMANDS
499 R$
Become Poppy Playtime!
499 R$
Become Squid Game Guard
399 R$
Minigun
350 R$
Become BUFF FLOPPA
299 R$
Become BUFF PIGGY
250 R$
Become BUFF POPPY!
199 R$
Radio
50 R$
Torch
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SECRET · secret571,081 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7623 August 2026 — 76 % liked2 September 2026 — 76 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:4576no change
23 Aug 2026, 12:3776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.