RoBowling🎳
A Roblox experience owned by RoBowling.
SportsENsportsmultiplayercasual
RoBowling🎳 is a sports experience created on 2016-01-05. It records 30,579,382 lifetime visits and 313,936 favorites. The current player count is 8, with an 83% like percentage. Developed by opplo, Simoon68, and Luckymaxer, the game features 10-pin bowling mechanics and shop interactions.
Description (written by the developer; not a statement by this register)
Pin Island is now FREE to everyone! Welcome to RoBowling. In this 10 pin bowling game you can play against your friends or by yourself to knock as many pins down as possible. Buy balls in the shop or maybe food in the cafe to further your experience! Join the group (owner of this game) for the latest updates from the RoBowling developer team and to join bowling teams or give us feedback on the group wall! Developed by opplo, Simoon68 and Luckymaxer Music composed by: BslickComposer XBOX One compatible!
Last updated by the developer 8 May 2026, 14:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:17 | 17 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 15:36 | 83 | no change |
| 23 Aug 2026, 15:23 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.