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[BOOSTS] Knife Simulator II

[BOOSTS] Knife Simulator II

A Roblox experience owned by Novelty Games.

SimulatorENsimulatorcombatpvp

[BOOSTS] Knife Simulator II is a simulator experience created on 2019-08-04. It has recorded 1,500,175 lifetime visits and 8,750 favorites. The current like percentage is 53. Zero users are playing now. The description notes updates including buffed instant throw abilities, added boosts, and graphical improvements.

Description (written by the developer; not a statement by this register)

Updates: -Buffed instant throw ability. -Boosts have been added. -Graphical improvements. -Fixes How To Play: Click/tap - Slash knife Hold click (desktop) - Throw knife Throw button (Mobile/Tablet) - Throw knife Welcome to Knife Simulator II ! Slash and throw your knives to earn more cash and defeat enemy players, or even team up with your friends to defeat others! Spend your cash to buy cool new upgrades including skins, knife effects and abilities! If you just can't wait to buy your favourite item, purchase game passes or cash for robux to help you earn it faster. Join the Novelty Games today for future updates! https://www.roblox.com/groups/group.aspx?gid=5089976

Last updated by the developer 8 May 2020, 01:55 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
1,500,175
lifetime visits
53%
liked (1,622 👍 / 1,463 👎)
8,752
favourites (5.8 per 1k visits)
4 August 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Knife Abilities
999 R$
All Knife Effects
399 R$
All Knife Skins
399 R$
Body Swap Potion
299 R$
Clone
249 R$
x2 Cash
199 R$
Faster Running Speeds
149 R$
Radio
49 R$
Slower Speed Options
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Knife Simulator II · welcome662,702 · 100.0% win
First Kill · other420,920 · 0.00% win
50 Kills · progression60,597 · 0.00% win
250 Kills · other8,313 · 0.00% win
1000 Kills · progression449 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5314 August 2026 — 53 % liked24 August 2026 — 53 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:1653no change
14 Aug 2026, 12:1553first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.