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Yume Yume Rouka 「Dream Dream Corridor」

Yume Yume Rouka 「Dream Dream Corridor」

A Roblox experience owned by LUNIMITE もてなし.

AdventureENdreamcoreliminal spacebadge collection

Description (written by the developer; not a statement by this register)

come in and have a blast. been working on this project for years. set graphics to at least 4 or 5. inspired by yume nikki / yume 2kki / various fangames / liminal space / dreamcore / sensory rooms. IDEA: you enter the elevator to head to your floor after a tough day, but going up, your drowsiness overpowers you. when you get to your floor, you immediately understand you are not where you intended to be, and so you explore, collecting memories of this odd new area... this is supposed to be a highly interactive badge-collection based exploration game. it is constantly growing and receiving updates. 2018 - 2025

Last updated by the developer 22 Jun 2025, 03:48 UTC.

0
playing (measured 16 Aug 2026, 18:16 UTC)
563
lifetime visits
80%
liked (8 👍 / 2 👎)
45
favourites (79.9 per 1k visits)
4 August 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Greetings From Many Worlds... · welcome214 · 0.00% win
A Trip Back In Time · progression53 · 0.00% win
Miku Dayoo... · collection34 · 0.00% win
Let Us Change The Scenery... · secret16 · 0.00% win
FumoFumo · collection13 · 0.00% win
Where did it all start? · other10 · 0.00% win
For I Am Stuck In This Dreadful Place... · collection9 · 0.00% win
Cheese! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.