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Club Chillin

Club Chillin

A Roblox experience owned by XIV Studios.

Social & hangoutENsocial hangoutdance clubobby

Description (written by the developer; not a statement by this register)

Club Chillin 💥 𝐓𝐡𝐮𝐦𝐛𝐬 𝐮𝐩 👍 for more updates! 💥 Shutdowns = Updates! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Relax with friends, or even meet new friends. Gamepasses help support our development, they offer in-game benefits. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ UPDATE LOG: - Added a VIP trail for gamepass owners. - Added a backstage gamepass - Added a hard obby? - Fixed lag issues ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ FUTURE UPDATE: - Gear Shop (WIP) - Special Dances? ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ TAGS: Club, Party, Disco, Dance, CLUB, PARTY, DISCO, DANCE, Chillin, CHILLIN, CHILLING, SOCIAL, Social

Last updated by the developer 18 Aug 2019, 08:20 UTC.

0
playing (measured 13 Aug 2026, 10:17 UTC)
39,838
lifetime visits
96%
liked (3,360 👍 / 130 👎)
300
favourites (7.5 per 1k visits)
5 August 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,500 R$
Red Convertible
850 R$
Boom Box
500 R$
Gravity Coil
250 R$
Hoverboard
150 R$
VIP
100 R$
Backstage Access
25 R$
Bloxy Cola
25 R$
Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Club Chillin · other23,489
You met the creator! · social832
Obby Master · progression200

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.