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Evolution Survival

Evolution Survival

A Roblox experience owned by COOL DAD fans.

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Evolution Survival is a survival game created on 2019-08-06. It has accumulated 4,792,724 lifetime visits and 42,152 favorites. The experience holds an 80% like percentage. Players engage in survival scenarios involving upgrades and items across various maps and disasters.

Description (written by the developer; not a statement by this register)

Evolve. Survive. Overcome. Survival game where you are thrown Into different places in the middle of various dangerous situations and disasters. Upgrade your character, become more adaptive and buy items to ease the game, reach the top of leader boards. A lot of maps and disasters are in game now! Most recent update: Jetpacks and a new disaster - Santa's attack!

Last updated by the developer 3 Nov 2025, 13:11 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
4,792,724
lifetime visits
80%
liked (7,734 👍 / 1,993 👎)
42,135
favourites (8.8 per 1k visits)
6 August 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
2,000 R$
Infinite gas
250 R$
x2
250 R$
Pet Bat
200 R$
VIP
200 R$
Jetpack
190 R$
Space balloon
150 R$
Additional pet slot
125 R$
Gun teleport
125 R$
Energy
75 R$
Free gas
75 R$
Nitro
75 R$
Additional gas
48 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8014 August 2026 — 80 % liked23 October 2026 — 80 % liked2 November 2026 — 80 % liked14 August 20262 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:1580no change
23 Oct 2026, 02:0880no change
14 Aug 2026, 01:5280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.