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Bomblox

Bomblox

A Roblox experience owned by Century Gamers.

MinigamesENbomb tagsurvivalparty game

Bomblox is a minigame experience created on 2019-08-07. It currently has 19 players. The game has accumulated 29,391,212 lifetime visits and 570,300 favorites. User engagement shows a 90% like percentage. The experience involves survival mechanics where players pass a bomb to avoid explosion.

Description (written by the developer; not a statement by this register)

══ UPDATE ══ 🗺️ We've added a new map! 💣 This is a race of survival and time! How to Play: 👋 The bomb will randomly appear in someone's hands on the field! 🏃 Stay away from the person holding the bomb! 💣 If the bomb is in your hands, quickly pass it away before it explodes! 🍀 Random fun items will appear on the field, giving you a chance to turn the tide instantly! 🏆 Fight to survive until the end and claim victory! 💫 Cool bombs, trail and explosion effects 👥 Invite your friends to join the matches and earn more Stars to unlock bombs and effects. 👍 Anticipate seeing your avatar proudly topping the leaderboard. 📱 💻 🎮 Play on any device! Tags: Explosion, Bomb, Party, Multiplayer, Survival, Match, PvP

Last updated by the developer 1 Jul 2025, 02:27 UTC.

19
playing (measured 10 Aug 2026, 14:38 UTC)
29,391,212
lifetime visits
89%
liked (55,454 👍 / 6,517 👎)
571,740
favourites (19.5 per 1k visits)
7 August 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3814first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Stars
499 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood · other5,180,186 · 35.1% win
New Challenger · welcome4,534,457 · 43.9% win
First Victory · progression928,447 · 21.0% win
Bomb Handler · other156,425 · 3.3% win
Bomb Expert · other14,954 · 2.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.523 August 2026 — 90 % liked2 September 2026 — 90 % liked12 September 2026 — 90 % liked22 September 2026 — 90 % liked2 October 2026 — 90 % liked12 October 2026 — 89 % liked22 October 2026 — 89 % liked1 November 2026 — 89 % liked23 August 20261 November 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:0389no change
22 Oct 2026, 16:0089no change
12 Oct 2026, 15:5389-1
2 Oct 2026, 15:5290no change
22 Sept 2026, 15:5190no change
12 Sept 2026, 15:4990no change
2 Sept 2026, 15:4690no change
23 Aug 2026, 15:3390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.