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(UPD) Dio Dio's Bizarre Sleep [JOJO]

(UPD) Dio Dio's Bizarre Sleep [JOJO]

A Roblox experience owned by DDBP:Community.

Fighting & PvPENJoJo's Bizarre AdventureStand PowersBoss Battles

(UPD) Dio Dio's Bizarre Sleep [JOJO] is a fighting-pvp experience created on 2019-08-10. The game has accumulated 14,909,534 lifetime visits and 60,637 favorites. Currently, 0 users are playing. The title holds a 67% like percentage. It supports mobile, console, and PC devices.

Description (written by the developer; not a statement by this register)

Fight and level up! Find arrows and unlock your hidden powers! Bosses, enemy players, and adventures await! Stand above all! 👍NEW Code At 25,000 Likes👍 💎Join Dio Dio Official Group for 500 starter cash: https://www.roblox.com/groups/5102061/DDBP-Community#!/about Dio Dio's Bizarre Sleep Supported Devices: 📲Mobile 🎮Console 💻PC JoJo game on ROBLOX! NEW UPDATE: - NEW GUIS - PREMIUM REWARDS (COMING SOON) [MODDED] (CREDIT PROJECT JOJO) (Massive Credits to Hirohiko Araki for creating the masterpiece anime which is known as JoJo's Bizarre Adventure.) ❓This game is in beta, so please tell us any bugs you encounter. ⭐Premium benefits you get a new exclusive stand skin and free 10k cash! NEW DIO DIO COMING! https://www.roblox.com/games/5206297554/Dio-Dios-Bizarre-Sleep-End-times#!/about Owner of Sinister Tycoon: https://www.roblox.com/groups/8431384/Sinister-Tycoons#!/about

Last updated by the developer 28 Mar 2022, 19:02 UTC.

0
playing (measured 10 Aug 2026, 15:21 UTC)
14,909,534
lifetime visits
67%
liked (23,865 👍 / 11,607 👎)
60,633
favourites (4.1 per 1k visits)
10 August 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[LIMITED] Fun Admin
4,000 R$
Custom stand gamepass
3,000 R$
INF POINTS
1,300 R$
Extra Stand Storage
320 R$
X2 EXP
250 R$
X2 Speed
80 R$
[50%] Voice Line
50 R$
[WORKING] Jetpack
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Dio City! · welcome84,053 · 0.00% win
Reach Level 1,000! · progression31,283 · 0.00% win
Reach Level 10,000! · progression17,781 · 0.00% win
Rebirth Once! · progression13,472 · 0.00% win
Have earned 50 million! · progression11,678 · 0.00% win
Own 5 stands! · collection10,628 · 0.00% win
Reach Level 50,000! · progression9,977 · 0.00% win
Break your limits! · progression7,206 · 0.00% win
Rebirth 5 Times! · progression6,359 · 0.00% win
Reach Level 100,000! · progression4,381 · 0.00% win
Got Infinite Cash! · other2,743 · 0.00% win
Crystal Clear · other26 · 0.00% win
Defeated Dio! · progression0 · 0.00% win
Defeated Kars! · progression0 · 0.00% win
Defeated Dio Over Heaven! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6713 August 2026 — 67 % liked2 September 2026 — 67 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0867no change
13 Aug 2026, 17:5067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.