[💰2x COINS💰] 🍔Eating Simulator
A Roblox experience owned by Sim Games™.
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[💰2x COINS💰] 🍔Eating Simulator is a simulator experience created on 2019-08-12. The game records 949,639 lifetime visits and 3,823 favorites. Current player count is 0. The title holds a 55% like percentage. No additional metrics are provided in the source data.
Description (written by the developer; not a statement by this register)
🍔Welcome to Eating Simulator! 🐦Use code "FREE" for cool ingame bonuses! 👍New code at 100 Likes! 📋 HOW TO PLAY 📋 🍔Eat food to gain mass, and become the biggest player in the universe! 💰Sell your mass for coins, and buy new foods, stomachs & much more! 💎Find or purchase gems and spend them on cool boosts or pets! 🐶Get pets and receive additional eating strength! ⚠️Eat other players, and steal some of their mass! 🌟Rebirth to unlock multipliers and free gems! 🏁Rank up and compete with your friends! 🐦Find hidden codes around the map for some bonus mass! 🥇Become the number 1 player on the leaderboards! ⭐Join Sim Games™ for a free Mass Multiplier & Group Tag: https://www.roblox.com/groups/4363522/Sim-Games 👍Thanks for playing, leave a like and favorite⭐, if you enjoyed the game! 🚨UPDATE LOG🚨 📰Tons of new features including selling & shops! 🐶Pets! 🐞Did you find a bug? Message me on either one of the Social Media's below. © 2020 Sim Games™
Last updated by the developer 12 Jun 2020, 15:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.